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    <title>FontStructions from John H. Isles (QXZ) (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Sun, 30 Aug 2026 18:22:16 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“AoF2 Dialog” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a47ceb8&id=2905764&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A recreation of the dialog boxes font used in SNK's <i>Art of Fighting 2</i>'s pre-fight dialog boxes. &nbsp;Not much more than a straight glyph dump with slight tweaks to the accented A and accented E (they're edited to be more consistent here than they actually appear in-game) and some punctuation.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/2905764/aof2-dialog</link>
      <pubDate>Fri, 26 Jun 2026 05:58:27 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Oregon Bound” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69a20b38&id=2204624&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Westward ho!&nbsp; This is a recreation of the font used in the PC version of the classic game, 'The Oregon Trail'.&nbsp;&nbsp;</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/2204624/oregon-bound</link>
      <pubDate>Thu, 01 Dec 2022 09:28:14 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“XG1 Pixel” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69a20b29&id=1455317&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Pixel-based font based on Acclaim's <em>Extreme-G</em> on the Nintendo 64.&nbsp; Plenty of custom characters included.&nbsp; Enjoy!</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1455317/xg1-pixel</link>
      <pubDate>Sat, 25 Apr 2020 09:35:24 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Arch Rivalry” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69a20b2b&id=863350&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A recreation of the font used in Midway's 'Arch Rivals', an arcade game originally released in 1989.&nbsp; It's actually the font taken from Miway's own 'Rampage' (1986), but expanded upon with a complete set of lowercase letters and additional punctuation.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/863350/arch-rivalry</link>
      <pubDate>Sun, 29 Dec 2019 04:33:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Thor's Oasis” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69686dba&id=1653389&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>The base font from the Sega Genesis/Mega Drive game <em>Beyond Oasis</em> (AKA <em>The Story of Thor</em>).&nbsp; It's another straight glyph dump with my usual additions of smart quotes and inverted ? and ! symbols;&nbsp;an @ sign (not found in the actual game) has also been&nbsp;added based on the game's copyright symbol.</p>

<p><br />
Enjoy!</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1653389/thors-oasis</link>
      <pubDate>Mon, 29 Jul 2019 23:44:30 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“San Gokushi” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6704240f&id=1626919&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreaction of the in-game font from Koei's strategy games&nbsp;<em>Nobunaga's Ambition</em> and&nbsp; <em>Romance of the Three Kingdoms</em>.&nbsp; This includes a basic (but slightly incomplete) set of hiragana and katakana glypns.&nbsp; Aside from my usual inclusion of smart quotes and inverted ! and ?, this is a straight glyph dump.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1626919/san-gokushi</link>
      <pubDate>Wed, 17 Apr 2019 17:08:54 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Metro City 1989” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a1503c3&id=821488&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Taken from the story screens from Capcom's 1989 arcade brawler <em>Final Fight</em>. (Interestingly,&nbsp;this font can also be found&nbsp;in the tile set from the&nbsp;<em>Street Fighter 2</em> arcade game).&nbsp; Accented letters are completely custom.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/821488/metro_city_1989</link>
      <pubDate>Thu, 07 Feb 2019 05:22:07 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“PuyoPuyo Serif” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=61114191&id=866283&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A fairly obscure video game font for you, this being the serifed font from thte 'Puyo Puyo' series of video games (if that name sounds unfamiliar, these games were&nbsp;reskinned in North American and released as&nbsp;'Dr. Robotnik's Mean Bean Machine' and 'Kirby's Avalanche'.)</p>

<p></p>

<p>The base alphabet, numbers, and several punctuation are all authentic to the game (the inverted ? and ! are always easy to make, which is why I always include them, even if not a part of the game proper).&nbsp; However, there's plenty of custom glyph work here with the punctuation and the accented lettering.</p>

<p></p>

<p>Enjoy!</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/866283/puyopuyo-serif</link>
      <pubDate>Wed, 23 Jan 2019 12:03:19 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“GaiaLess” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69686dc8&id=1364601&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1364601/gaialess</link>
      <pubDate>Tue, 23 May 2017 02:24:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“That Old Printing Shop” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6969eb55&id=1388882&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Here's a font that'll stir up memories for every amateur graphic designer around during the mid 1980s: &nbsp;The main font from Broderbund's <em>Print Shop</em> application. &nbsp;As typical of my retro-based fonts, with a few&nbsp;exceptions (the curly quotes and inverted question and exclamation marks), this is a straightforward glyph dump taken from the Apple IIgs version (which can be played with on Archive.org here: &nbsp;&lt;https://archive.org/details/a2gs_Print_Shop_1987_Broderbund&gt;).</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1388882/that-old-printing-shop</link>
      <pubDate>Fri, 31 Mar 2017 22:58:03 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Shien no Fukushuu” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69686dd4&id=1363451&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1363451/shien-no-fukushuu</link>
      <pubDate>Mon, 30 Jan 2017 02:49:33 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Rareware V.1” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6170ed41&id=1336316&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Recreation of a font used by Rareware.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1336316/rareware-v-1</link>
      <pubDate>Tue, 10 Jan 2017 10:46:26 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“TadCorp” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69686e0b&id=1343500&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Another video game font, this one taken from Tad Corporation's 1989 arcade game 'Toki'; this same font would be used by Tad in the 1990 game 'Blood Bros.' &nbsp;Aside from smart quotes and the inverted question and exclamation marks, this is a straight glyph dump.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1343500/tadcorp</link>
      <pubDate>Tue, 20 Dec 2016 11:00:33 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Williams Bally Midway Small” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=61904001&id=1057644&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1057644/williams-bally-midway-small</link>
      <pubDate>Tue, 13 Dec 2016 23:01:03 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Twenty:Fifteen” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a495c02&id=1178649&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>A tech-inspired font.</p>

<p>At present, <strong><em>Twenty:Fifteen</em></strong> is serving as a template as to what I want the final font to look like, which, unfortunately, exceeds&nbsp;Fontstruct's current abilities&nbsp;regarding curved lines. &nbsp;Additinally, I am planning on creating a more complex font that features an expanded set of two- and three-character ligature glyphs. &nbsp;For those reasons, I do not intend on making <em><strong>Twenty:Fifteen</strong></em> available for download here on Fontstruct.</p>

<p>Feel free to drop some comments and let me know what you think.</p>]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1178649/twenty-fifteen</link>
      <pubDate>Sat, 12 Mar 2016 04:53:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Harrison Mono” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69fdca43&id=1066465&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Here it is, several months after being introduced, a downloadable version of Harrison Mono.    Again, if you have any question about this font, please comment below.  Enjoy!]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/1066465/harrison_mono</link>
      <pubDate>Tue, 13 Jan 2015 13:32:30 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Capcom Serif Large” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5df71cb0&id=821406&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>I'm sure everyone's seen Capcom's "trademark" font in its 8x8 glory.  This is a larger version of that same font as seen in the HUD and "win quote" screens from Street Fighter II.  I opted to make this a proportional font simply because I didn't want very much white space around the letters and numbers.  Only custom characters are the obvious -- curly quotes, inverted question mark and exclamation point. 

Enjoy!]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/821406/capcom_serif_large</link>
      <pubDate>Thu, 23 May 2013 04:54:42 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Qursifus” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a495bd2&id=775432&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>I had wanted to come up with a cursive-styled font using only rather basic lines and curves, so this is what I came up with.  While it's not a "proper" cursive (not many character pairings have a traditional flow), it does have some cursive-style mannerisms.

Enjoy!

UPDATES:

* 2014.05.30:  To take advantage of FontStruct's new nudge feature, all glyphs with curved tops and bottoms have been adjusted.

* 2013.05.07:  Altered the positioning of the superscript 1, 2, and 3; realigned the already esiting 1/4, 1/2, and 3/4 fraction characters; added new fraction characters; added complete set of numeric superscript and subscript characters; modified the "f combination" ligatures for more consistency.

* 2013.05.20: The tildes have been corrected.  I don't know why, but they somehow looked like backwards Ns instead of what they should look like.  Additionally, I made a small alteration to the lowercase V character to make it look equally uniform to the other lowercase characters.

* 2013.05.26:  Added some letterlike characters to the mix.

* 2013.05.28: More edits, but this time, I've gone ahead and added a few touches to make most -- not all -- of the lowercase letters flow into each other.  I was flirting with the concept of having the bars of the lowercase Ts linked to the other lowercase characters, but thought against it (especially since I'm planning on expanding the character set even further).

* 2013.06.04:  Slight touch-ups.  Slight alterations made to the Ç (uppercase C cedilla) and ç (lowercase c cedilla).  Added ligatures for "dz", "ij", "lj", and "nj", as well as some new currency symbols.  Moved the Won sign into the appropriate position.]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/775432/qursifus</link>
      <pubDate>Mon, 29 Apr 2013 03:49:39 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Sub Terran” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5c2e9442&id=687492&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Here's one straight from the 16-bit era of gaming.  This comes from two Zyrinx-produced games for the Sega Genesis:  SubTerrania (from this font is named) and Red Zone.  This has an interesting "reverse italic" look to it, as it visually appears that most of the characters are leaning to the left.  This is currently a "what you see is what you get" typeface; all the characters present here come straight from SubTerrania's high score screen (except for the ¿ and ¡, which are the original characters rotated 180 degrees).]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/687492/sub_terran</link>
      <pubDate>Wed, 03 Apr 2013 13:40:22 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Ryden MK2 DX” by John H. Isles (QXZ)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5b6f3733&id=773952&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>This is a "smoother" version of the Ryden MK2 font I had published in 2012.  As is with the original font, this one doesn't contain any characters that weren't in the original game.

Enjoy!]]></description>
      <link>http://analytics.fontstruct.com/fontstructions/show/773952/ryden_mk2_dx</link>
      <pubDate>Sun, 17 Feb 2013 08:29:22 +0000</pubDate>
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